Week 06
WEEKLY LECTURE | 08-10 February 2021
This week the lecture share some example for us on some case study on the pitching slides. For example, Uber, AirBnb and other more. After the class, I felt that it gives me a better understanding of how the flow in my presentation deck. After that, I have started working on my presentation slides.
The flow of my presentation deck:
1. Title
2. Project Description
3. Problem
4, Objective
5. Research Question
6. Research method
7. User Persona
8. User Scenario
9. User Flow
10. Information Architecture
11. Core Feature
12. Reference
13. Wireframe
14. Competitor
15. Budget
16. Thank you
This week, I have started working on my presentation slides and the website wireframe of my project. At the same time, I have also research who is my competitor for the project.
Competitor research
One of the competitors is INFINITE, which is a VR content creation studio-based. They had created a project named experience colourblindness. In the project, it allows the user to explore the world in colour blind mode. From a colourblind person's perspective, inside the VR it featuring 3 scenes. That is a fruit shopping mini-game, an art gallery experience, and tests. The project was under development since September 2016.
Another one of the competitors is VINISTANBUL. VINISTANBUL focus on creating training programs in VR that touches professions of nearly every industry. While training programs in VR, creating an environment for the user to experience and live in the virtual world. They can also interact with the environment while in VR mode.
Differences
The differences between "Decolouring" and its competitor is that decolouring focus on a single environment and it is an interactive educational game platform. It creates an education purpose for people to enjoy and explore the environment that inspired by the actual world while playing the VR game.
Others:
Wireframe Sketch
Before I had started with the digital wireframe, I have started on the sketch on what kind of content page is needed for the website and what is important information is needed.
Wireframe Progress
Draft 01
After I have drafted out the first wireframe I felt that the layout can be improved.
Wireframe Draft 01 by ABBY LIEW MAY XING on Scribd
Draft 02
VR Game art style
In my VR Game art style, I have chosen to create isometric low poly it is because it is interesting and fun to look at when you are in VR mode.
Website art style
The website art style would be fun, and clean.
Reference:
eLearning Industry. 2021. Gamification And VR Case Study - eLearning Industry. [online] Available at: <https://elearningindustry.com/case-study-deploying-gamification-and-vr-in-active-shooter-training-course> [Accessed 24 February 2021].Sites.google.com. 2021. Vinistanbul. <https://sites.google.com/vinistanbul.com/vitivr/vinistanbul?xbd=ppc-google>

















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